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Youth Tournament Rules

Clock

The game clock runs continuously and only stops in the following situations:

  • During timeouts

  • While shooting free throws

  • During the last minute of the game on all dead ball situations

 

Defense

Man-to-man defense is played the entire game.

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Stealing the ball is allowed once it passes half-court.

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Teams are not allowed to pressure the ball full-court. 

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After a made shot, a turnover, or a rebound, teams have to drop back to half-court and allow the ball to be dribbled down without pressure. Once the ball crosses half-court, the defense can guard the ball.

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Full court press is allowed in the last 2 minutes of the game.

  • A team that's ahead by 10 points may not full-court press to extend their lead.

 

Fouls

  • A player fouls out of the game when he's called for a 5th personal foul.

  • Penalty free throws are awarded on the 7th team foul during each half.

  • If a team commits 10 personal fouls in a half, the opposing team is awarded an automatic 2 free throws on each subsequent foul.

  • Technical fouls count as a personal foul, a technical foul, and a team foul.

  • All technical fouls result in 2 shots and possession of the ball in bounds.

  • If a player or coach receives 2 technical fouls in any one game, they're ejected from the game and must leave the gym immediately. 

Game length

  • Two 18-minute halves. There will be a 3-minute half-time.

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